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Mesh Renderers and Mesh Filters

Language Undefined Learn about how Mesh Renderers and Filters work and how to use their properties.Topic: GraphicsRelated Resources: Mesh RendererMesh FilterMeshesLight Probe GroupLight ProbesVideo:...

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Lights

How to use the light component in Unity to light your scenes.Language Undefined Topic: GraphicsRelated Resources: LightsQuality SettingsRender SettingsLight classVideo:...

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Using detail textures for extra realism close-up

Obtaining the textureA detail texture is a greyscale image that is used to lighten or darken another texture selectively. Where a pixel has a brightness value between 0 and 127 the image will be...

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Using Skyboxes

Understanding skyboxesA skybox is a panoramic view split into six textures representing six directions visible along the main axes (up, down, left, right, forward and backward). If the skybox is...

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Fading Between Scenes

Language Undefined Topic: GraphicsRelated Resources: Texture2DVideo: http://www.youtube.com/embed/0HwZQt94uHQRelated Lessons: CoroutinesTags: scenefadingSort Order: 0Author: Asbjørn ThirslundAuthor...

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The Standard Shader

Discover Physically-based shading with Unity 5's Standard Shader, in this overview lesson.Language Undefined Topic: GraphicsRelated Resources: Working with Physically Based RenderingExtending the Unity...

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Unity 5 Lighting Overview

Get an overview of the new lighting features in Unity 5 with this lesson covering realtime global illumination, light types, the lighting panel, as well as emissives and probes.Language Undefined...

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Unity 5 - Lighting and Rendering

IntroductionModern game lighting makes extensive use of ‘global illumination’.Global illumination, or ‘GI’, is a term used to describe a range of techniques and mathematical models which attempt to...

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Realtime Global Illumination Day/Night Cycle

Language Undefined This lesson highlights the use of realtime global illumination, reflection probes, emissive materials and one single directional light. Nothing is baked. There is no ambient...

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Frame Debugger

In this video we'll look at how to use Unity's Frame Debugger to analyze and trouble shoot graphical performance.Language Undefined Topic: GraphicsVideo: http://www.youtube.com/embed/4N8GxCeolzMRelated...

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